Music for video games, short films, videos

KyB0z began his journey as a composer using tracker software such as Scream Tracker 3, Fast Tracker 2 and Impulse Tracker. He later moved on to modern DAWs like Cubase and Ableton Live, incorporating a wide variety of synthesizers into his workflow.

Since then, he has composed music and designed sound effects for numerous video games, including Rock Blocker, 1001 Attempts, Horde of Heroes, Buzz Killem, Bill Killem, Leaping Legend, Static Quest and Cannibal Crossing. 

Fascinated by technology from a young age, he began programming in BASIC on an Amstrad CPC 464 with just 64 KB of RAM. This early experience sparked his passion for retro computing and vintage computers and systems, for which he has developed numerous personal projects as a hobbyist over the years.

Over time, he has independently developed and published multiple titles, such as Super Adventure World, O-Fighter, Jumping Cow 1 and 2, and Anita & Friends: PlayHub. Handling every aspect of production—from programming in GDScript, C#, and JavaScript (using Godot, Unity, and Construct 2/3) to designing the graphics, UI, music, sound and video editing—he has released his games across Windows, Linux, iOS, and Android platforms.

Looking for a composer, sound designer, programmer, or indie game developer for your project? Feel free to get in touch

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